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Apple iPhone 15 Pro: The Defining Gaming Console on the Market

Apple believes its new flagship smartphone, the iPhone 15 Pro, will be the ” best gaming console” on the market. This became known from a fresh interview with IGN  with the company employees behind the development of the iPhone 15 Pro.

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Apple’s Senior Director of GPU Software Jeremy Sandmel said during the call that “the best gaming console is the one you can take with you,” and for him that device is the iPhone 15 Pro , which is not surprising given the gaming capabilities of the device.

Let us remind you that thanks to the powerful A17 Pro chip with a 6-core graphics accelerator that supports hardware ray tracing and MetalFX scaling technology , the iPhone 15 Pro will be able to run heavy AAA titles originally created for home consoles and PCs. The first wave of such projects included Resident Evil 4 Remake , Resident Evil Village , Death Stranding: Director’s Cut and Assassin’s Creed Mirage . These will not be cloud or simplified ports, but full-fledged native versions of the original games, running directly on a smartphone .

At the same time, as Apple vice president of platform architecture Tim Millett noted , they are less trying to compete with consoles, paying more attention to developers and the games themselves . The company has “made every effort” to ensure studios have all the tools they need and is actively working with them to bring their projects to the iPhone 15 Pro.

Enhanced Gaming Experience on iPhone 15 Pro

According to Apple Vice President of Worldwide iPhone Marketing Kayanna Drance , the iPhone 15 Pro will receive even more impressive games in the future .

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Sandmel also confirmed that iPhone 15 Pro users will be able to connect their smartphone to an external 4K display via Display Port and play on a larger screen, but the resolution of the image displayed on the screen will greatly depend on the games themselves. MetalFX technology (analogous to FSR and DLSS) will help in this, which will allow “to achieve excellent quality results with a high frame rate.”

IGN’s Taylor Lyles wondered if graphically intensive and complex games like Death Stranding would cause overheating issues, and in response, Millett stated that while it was theoretically possible to “try to burn a hole in the back of a smartphone,” they wouldn’t allow that to happen. , including due to “super-efficient SoC, GPU and related software.”

Capcom recently showed the first official screenshots of the mobile ports of the remake of Resident Evil 4 and Resident Evil Village.

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