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Epic Games artist creates photorealistic forested mountains in Unreal Engine 5 with Lumen

Epic Games 3D artist Zubair Tanoli continues his series of stunning digital landscapes with Serenity in the Storm, a photorealistic 3D scene of a lake surrounded by mountains created in Unreal Engine 5.

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The purpose of this idyllic scene is to demonstrate the power of Unreal Engine 5 to create breathtaking natural landscapes. In addition to UE5, the author used assets from Megascans and Sketchfab to build the scene itself, DaVinci Resolve and Nuke for final refinement, and the Lumen system for global illumination and reflections.

For those unfamiliar, Lumen is Epic Games’ fully dynamic global illumination and reflection system designed specifically for next-gen gaming. It calculates lighting in real-time, enabling interactivity across large scenes, from millimeters to kilometers.

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