The Final Fantasy 16 team received help from the Kingdom Hearts team to develop the combat system. Here are all the details.
Among the various information revealed in the course of the latest interviews, Naoki Yoshida also revealed an interesting detail related to the development of Final Fantasy XVI. According to the producer, the Final Fantasy XVI team would have used the help of the Kingdom Hearts team to develop the frenetic combat system of the game. The information comes directly from The Washington Post interview.
Square Enix’s Kingdom Hearts team has been particularly helpful in contributing to the real-time combat and boss battles. It can be said that the battles of [Final Fantasy 16] are somehow the culmination of the company’s past experiences.
In addition to having therefore had the support and guidance of Ryota Suzuki, who we remember worked on Devil May Cry 5 and other Capcom productions, the Final Fantasy XVI team also made use of the considerable experience in real-time combat gained by the team of Kingdom Hearts. We also remember that Naoki Yoshida also revealed that among the sources of inspiration for the development of the game’s combat system there are also many of the titles of Capcom, PlatinumGames and FromSoftware . In short, if you look at the different influences, it is clear what direction the team has taken for the development of this new final fantasy.
Final Fantasy XVI will be available in the summer of 2023 on PS5.