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Final Fantasy XVI will not be open world, but it will have large areas to explore

Final Fantasy XVI will not be open world, but it will have large areas to explore
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New details continue to emerge about Final Fantasy XVI thanks to the latest interviews released by Naoki Yoshida, the game’s producer. Speaking to IGN, Yoshida confirmed that the PS5 exclusive wait will not be an open world , but will include vast areas to explore.

Yoshida explained that Final Fantasy XVI will have a ” brick structure ” apparently similar to that seen in  Pokémon Legends: Arceus,  also labeled since its announcement as a pure open world. And even if the new chapter of Final Fantasy will not be a classic open world, Yoshida still wanted to emphasize that the game will draw inspiration from many recent triple A open worlds.

Our large-scale research has confirmed that many new generation players have never played a  Final Fantasy , and are not interested in trying one, ”said Yoshida. “To create a game that could excite and entertain both our old fans and new generations we played a lot of new RPGs, so yes, in  Final Fantasy XVI  you will find inspiration from several recent Open World RPGs.

Having said that, to tell a story that involves the entire game world, we decided to avoid a design that would have limited us to a single large map that can be explored without interruption, and to instead create more independent areas to give players a ‘ impression of global scale

Final Fantasy XVI will not have an open world-style setting, but will be composed of multiple independent areas, which will allow players to explore vast and well-diversified areas.

We remind you that Final Fantasy XVI will be available in the summer of 2023 on PS5.

Final Fantasy 16 Producer Confirms It Won’t Be Open World (ign.com)

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