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Halo Infinite support studio lays off staff for first time in 17 years

Certain Affinity studio, which also helped develop Halo Infinite, announced layoffs. On its website, the company announced the dismissal of 25 people. Certain Affinity CEO Max Hoberman said the layoffs primarily affect the business team.



According to the company’s executive, these are the first cuts in Certain Affinity’s more than 17-year history. Those who are fired are entitled to severance pay.


Over the past 12 months, the gaming industry has faced unprecedented challenges. We were no exception.



The decision to make cuts for the first time in our more than 17-year history was driven by many factors. The most significant of these is the industry-wide slowdown in funding new projects, as well as the reluctance of outside investors to fund games or game companies. This has made it very difficult to sign new contracts or attract other forms of financing.

Certain Affinity has over 250 employees, according to its website. Thus, layoffs of 25 people represent approximately 10% of the total staff.


Certain Affinity has served as a support studio since its founding in 2006. The Austin-based team helped with Halo, Call of Duty, Left 4 Dead and DOOM (2016).

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