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Larian is preparing cross-platform mod support for Baldur’s Gate 3

Larian Studios announced this week that it is working on official cross-platform mod support for Baldur’s Gate 3 . This means that modification support will be available on both PC and consoles.



This also means that players won’t have to uninstall and reinstall various mods after each patch for Baldur’s Gate 3 , as is the case now. It is expected that official support for mods will appear before the end of the year.


We love that we have such an active modding community across all of our games, and we’re excited to see that passion grow even stronger with Baldur’s Gate 3.



We want to continue to make sure you have the best experience possible, so we update the game frequently, although this inevitably means that each new patch or hotfix may not be compatible with your favorite mods.


We know it’s bad, we know you want to play with mods, and we want to fix it.


We are working on official support for mods, and have been for a long time. We want the best for you, and that includes creating a pipeline that allows mod authors to release mods across multiple platforms.


We’re working with platformers to make this a reality and are building a team to support mod curation.


We plan to offer mod support for things like classes, UI, customization, spells, and some assets and game mechanics. Since this is no small task, we hope to introduce the initial stages of mod support in our next big patch, which is still a few months away. As upset as you may be right now, we are willing to work with you on this, and we have plans to contact the authors of popular mods to discuss them and work together to avoid problems in the future.


Larian Studios also commented on the abundance of bugs after the release of the sixth major patch. The studio is already actively preparing hotfixes, one of which was released on February 22.

Baldur’s Gate 3 available on PC, PS5 and Xbox Series X|S.


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