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Rocksteady still hasn’t fixed problems with Suicide Squad: Kill the Justice League servers – because “it’s not that easy”

Rocksteady studio has published a new diary Suicide Squad: Kill the Justice League . In it, the game’s game director Axel Ridby apologized for the fact that the developers still have not fixed numerous problems with the servers:



In the coming patches we plan to solve problems with logging into the system and with servers. While we may not be able to solve all of these problems at once, I want to assure everyone that this is our top priority. We hear and feel your frustration and can agree that this is unacceptable for the players affected by this. We must do better and we are working hard to solve these problems.


At the same time, Axel tried to explain what caused such a delay in solving such important problems:



This is not an easy nut to crack because it is not just one problem, but several smaller ones that affect some players differently. We can only ask that you remain patient and continue to provide more information through support to help us resolve these issues.


We don’t want to delay changes that can be quickly implemented and will improve some parts of the game, so while we understand you may be surprised and upset about priorities, please keep in mind that we have different teams working on different issues parallel.


Suicide Squad: Kill the Justice League was released on PC, PS5 and Xbox Series X|S on February 2. Two weeks have passed since then, and the peak online on Steam has dropped from 13.4 thousand people to 2 thousand people.


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